Thursday, 22 March 2018

OUGD505 - Studio Brief 2 - Adopt a patch - Definitions of words associated with concept

Definitions 

Define patch:

- a piece of cloth or other material used to mend or strengthen a torn or weak point.
a pad or shield worn over a sightless or injured eye.
a piece of cloth sewn on to clothing as a badge or distinguishing mark.
a part of something marked out from the rest by a particular characteristic
a small area or amount of something
a small piece of ground, especially one used for gardening.
an area for which someone is responsible or in which they operate.
mend or strengthen (fabric or clothing) with a patch.
cover small areas of (a surface) with something different, causing it to appear variegated
treat someone's injuries or repair the damage to something in an improvised way.
improve or correct (a routine or program) by inserting a patch.


Synonyms
bit, chunk, ground, land, lot, plot, stretch, strip 



Define Space:

a continuous area or expanse which is free, available, or unoccupied.
an area of land which is not occupied by buildings.
an area rented or sold as business premises.
a blank between printed, typed, or written words, characters, numbers, etc.
the dimensions of height, depth, and width within which all things exist and move.
the freedom to live, think, and develop in a way that suits one.

Synonyms 
area , location, spot, range, stretch


Define ground:

the solid surface of the earth.
an area of land, often with associated buildings, used for a particular sport.
an area of knowledge or subject of discussion or thought.
- factors forming a basis for action or the justification for a belief.
a prepared surface to which paint is applied.
give (something abstract) a firm theoretical or practical basis.
place (something) on the ground or touch the ground with (something).
(of an animal) living on or in the ground
shaped, roughened, or polished by grinding.


Synonyms
dirt, field, landscape, park , soil, terrain


Define Green Space:

an area of grass, trees, or other vegetation set apart for recreational or aesthetic purposes in an otherwise urban environment.

Define Corridor:

- a long passage in a building from which doors lead into rooms.
a passage along the side of some railway carriages, from which doors lead into compartments.
a belt of land linking two other areas or following a road or river.

Synonyms
aisle, hall, passage

Define Stepping Stone:

a raised stone used singly or in a series as a place on which to step when crossing a stream or muddy area.
an action or event that helps one to make progress towards a specified goal.

Synonyms
ways and means, road, path, step, route, process, aid, channel

Define Community:

a group of people living in the same place or having a particular characteristic in common.
a group of people living together and practising common ownership.
a particular area or place considered together with its inhabitants.
the people of a district or country considered collectively, especially in the context of social values and responsibilities; society.
denoting a worker or resource designed to serve the people of a particular area.
the condition of sharing or having certain attitudes and interests in common.
joint ownership or liability.
a group of interdependent plants or animals growing or living together in natural conditions or occupying a specified habitat.
a similarity or identity.

Synonyms
association, center, district,neck of the woods, neighbourhood, territory, general public, colony, locality, turf


Define access:

the right or opportunity to use or benefit from something.
- the means or opportunity to approach or enter a place.
approach or enter (a place).

Synonyms
admission, means of entry, approach, entry, connection, entry, contact, entrance

Define connect:

bring together or into contact so that a real or notional link is established.
join together so as to provide access and communication.
associate or relate (something) in some respect.
provide or have a link or relationship with.
(of a blow) hit the intended target.
form a relationship or feel an affinity.

Synonyms
associate, attach, join, relate, bridge, hook up, affix

Define regenerate:

- (of a living organism) grow (new tissue) after loss or damage.
bring new and more vigorous life to (an area, industry, institution, etc.); revive, especially in economic terms.
bring into renewed existence; generate again.

Synonyms
invigorate, reconstruct, recreate, reestablish, reinvigorate, rejuvenate, refresh, renew, restore, revive, up lift 

Define maintain:

- cause or enable (a condition or situation) to continue.
keep (something) at the same level or rate.
keep (a building, machine, or road) in good condition by checking or repairing it regularly.
provide with necessities for life or existence.
keep (a military unit) supplied with equipment and other requirements.
give one's support to; uphold

Synonyms
continue, control, cultivate, finance, keep, manage, preserve, protect, renew, retain, support, sustain , uphold, look after, nurture

Define protect:

keep safe from harm or injury.
aim to preserve (a threatened species or area) by legislating against collecting, hunting, or development.

Synonyms

assure, care for, conserve, cover, defend, keep, insulate, keep safe, look after, preserve, safeguard, save, secure, shelter, shield, support, fend, champion , foster, watch over 


Define pride: 

a feeling of deep pleasure or satisfaction derived from one's own achievements, the achievements of one's close associates, or from qualities or possessions that are widely admired.
the best state of something; the prime.
be especially proud of (a particular quality or skill).

Synonyms  
delight, happiness, joy, pleasure, satisfaction

Define pocket:

a small bag sewn into or on clothing so as to form part of it, used for carrying small articles
a pouch-like compartment providing separate storage space, for example in a suitcase or car door.
a narrow sack in which agricultural produce is sold, used as a measure for trading.
a small patch of something.
a small, isolated group or area.
on a small scale.

Synonyms 
canned, capsule, compact, tiny, condensed, little

Define biodiversity:

the variety of plant and animal life in the world or in a particular habitat, a high level of which is usually considered to be important and desirable.

Define exercise:

activity requiring physical effort, carried out to sustain or improve health and fitness.
an activity carried out for a specific purpose.
a task set to practise or test a skill.
a military drill or training manoeuvre.
the use or application of a faculty, right, or process.
use or apply (a faculty, right, or process).
engage in physical activity to sustain or improve health and fitness.

Synonyms 
action, activity, drill, movement, task, training

Define unlock:

make (something previously inaccessible or unexploited) available for use.
undo the lock of (something), typically with a key.

Synonyms
unravel, undo, decipher, crack, liberate

Define resources:

a stock or supply of money, materials, staff, and other assets that can be drawn on by a person or organization in order to function effectively.
a country's collective means of supporting itself or becoming wealthier, as represented by its reserves of minerals, land, and other natural assets.
a source of help or information.
an action or strategy which may be adopted in adverse circumstances.
personal attributes and capabilities regarded as able to help or sustain one in adverse circumstances.
the ability to find clever ways to overcome difficulties; resourcefulness.
the possibility of aid or assistance.
provide with resources.

Synonyms 
assets, backing, belongings, capital, means, reserves, property, supplies, holdings


Define utilise:

make practical and effective use of.

Wednesday, 21 March 2018

OUGD505 - Studio Brief 1 - Brief Considerations

Analysis of the Brief 

Key parts of the brief

- must research a micro genre from http://everynoise.com/engenremap.html
- create an object based on an aspect of the genres characteristics 
- the design must be celebrate or critique the genres characteristics
- do not limit ideas to purely digital, it should be an object 
- use production methods that are appropriate to the subject 
- must be suitable for public viewing 

Considerations 

- how does the genre help to understand issues in society?
- Jacques Attali's essential argument in Noise : The Political Economy of Music suggests music revolves around the mode of production in any society. The four cultural stages of music are sacrificing, representing, repeating and post repeating, which are all linked to a mode of production with technologies for producing, recording and communicating music. There are also different structures for transmitting and receiving music in different cultures. Exchange - time is time spent earning money for music while use - time is time spent listening. People aim to spend longer in use - time than exchange - time leading to consumer stockpiling of recordings.  Shorter music is therefore produced and is given value. How far are Attali's judgements true?
- consider the state of physical media and products within the music industry and culture.

Exhibition

- the outcome will be publicly exhibited in May in the Level 4 / 5 exhibition 

OUGD505 - Studio Brief 2 - Making Cities Green - Definition of green Infrastructure

Definition

Green Infastructure

Natural England 
' Green Infastructure is a strategically planned and delivered network of high quality green space and other environmental features. It should be designed and managed as a multifunctional resource capable of delivering a wide range of environmental and quality of life benefits for local communties. Green Infastructure includes parks, open spaces, playing fields, woodlands, allotments and private gardens.'

Department of Communities and Local Government
- Green Infastructure is 'a strategic network of multifunctional green space, both new and existing, both rural and urban, which supports natural and ecological processes and is integral to the health and quality of life in sustainable communities.'

OUGD505 - Studio Brief 2 - Making Cities Green - Initial Ideas mindmap for presentation

Initial Ideas Mindmap for Presentation 


It was considered how Green Infrastructure could be increased in cities to encourage more biodiversity. It was thought that this could be done through improving existing sites and improving green spaces in our individual spaces.






Thoughts on improving existing spaces

- examples of existing spaces , streets, parks, neglected spaces etc
- neglected spaces could be improved perhaps through an app or game where people submit designs for small spaces within the city, with the best design being made
- community projects where neighbourhoods are able to convert / do up their own spaces 
- in parks create a campaign to highlight simple ways for making spaces more suitable for biodiversity 
- increase awareness of biodiversity in cities through an app that can help people survey wildlife int heir area 
- survey highlighting areas of biodiversity to prevent them being built on
- make spaces places to visit 
- tree protection campaign 


Thoughts on improving individual spaces 

- book of suitable planting for different areas 
- before and after showing the difference green infrastructure and biodiversity has
- front garden improvements / convert a paving slab 


Other 

- environmental furniture to increase and integrate biodiversity into cities 
- campaign highlighting the biodiversity in cities
- trail with wayfinding encouraging the use of green infrastructure in cities and highlighting different types of habitats

OUGD503 - Module Evaluation

OUGD503 – Module Evaluation

Overall, I thought this module was quite successful and I enjoyed working in response to a range of different briefs. The physical aspect of the two larger briefs was enjoyable and being able to make a product was satisfying with the outcomes being effective. Within the module I think I managed my time quite effectively as I was able to balance doing work for other modules with this one as well.

It was good to work with someone from another course as part of the collaboration. Knowing the person meant that it was easier to work with them and I already had a sense of her work and work ethic. Collaborating with an Illustrator allowed the board game to have more of a playful aesthetic and meant the design was more of a polished. Working with someone else meant that I could focus on the production, concept and branding of the game which I enjoyed. Being part of a collaboration however was in some ways difficult because other courses weren’t doing collaborations as part of their course so I didn’t want to ask too much of her. However, we met up every week which allowed us to follow each other’s progress and it was interesting to hear someone else’s thoughts and ideas on the project and my collaboration was happy to help with different aspects of the project. 

Doing smaller briefs was enjoyable partly because there was less expectation for the designs to be fully polished in the time span meaning there was less pressure on the outcome. This meant I was able to experiment more with the designs for the Penguin Book Covers, using photography and the scanning of objects around me to create the outcomes. Using these techniques allowed me to work in a quicker way and find ways to create imagery in a simple way. The use of photography worked well and created some interesting designs that I perhaps wouldn’t have created if I had longer on the brief. This more experimental approach, particularly for the Penguin Covers, used a range of media and photography which created some strong imagery.   

For the smaller briefs I found that setting a day for each aspect of the design process forced me to send an equal amount of time on different aspects. This structure allowed the designs to be created in a short amount of time whilst I was still able to produce quite a lot of work within the time. Knowing how long I had to spend on an aspect allowed me to concentrate on certain elements rather than trying to just get the project done within the time span.
After doing the smaller briefs, which were much looser, it was quite difficult to go back to doing the larger briefs because of the amount of development that was needed. However, starting the briefs early meant that I was able to chip away at them each week so progress was made whilst also doing other modules.

I enjoyed the all-round development of the Hasbro Board Game from concept to production. I find creating games and the interactivity of them interesting and enjoy solving the problem of working out the gameplay.

To improve, more time needs to be left for the production of the designs. Although I left a week and a half for this, it became problematic when things went wrong with printing or materials didn’t arrive which meant that the design was still being produced quite close to the deadline.

OUGD503 - Time Management

Time Management













Things that helped with Time Management:

- Having monthly calendars pinned up allowed key dates, submissions, workshop slots and key things to do to be noted down. This provided a visual reminder of how much time there was left before deadlines etc.
- Each day to do lists were created, initially these were quite general just suggesting which work to do however later in the module this was key to making sure lots of things needed to be done in a short amount of time.
- Design Boards were mainly done at weekends which allowed me to do the ones for the smaller briefs quite early on
- The larger briefs were spread out across a few moths so that they could be chipped at over the course of the module alongside other modules
- For smaller briefs setting a time limit and structuring the days for each part of the design process meant equal time was spent on each aspect.

Planning through the months:

- Planning was much looser in December and January as this was mainly spent researching for 505 however weekends were spent working on Responsive
- February / March was spent juggling design work for both 505 and 503. To do this 503 was mainly done on Wednesdays and weekends whilst 505 was done on Mondays, Tuesdays and Fridays. 
- On Wednesdays met with my collaboration to work on Studio Brief 2 allowing us a week between meetings to make progress on things and catch up. 
- March was much more structured as this was more geared towards the Responsive Submission. Documenting all workshop slots in the last few weeks was central in helping work out what and when things were going to be done.
- The last week and half before the deadline was set aside for the production of the two larger briefs, this just about allowed space for mistakes and problems in the process, allowing them to be rectified.

OUGD503 - Studio Brief 2 - Hasbro Board Game (Large Collaborative) - Meet 7 and Laura's Final Sticker Designs

9 / 3 / 18

Meeting on Refining the Game Pieces

These are the designs that Laura came back with for each of the fruit. The pips have been purposefully enlarged to make the numbers for each half clear, whilst the colour schemes are from the agreed swatches from the original fruit.





Points that were discussed:

We discussed the use of a black dashed line on each of the fruit pieces and whether this should be changed to be more in keeping with the rest of the fruit. 






I suggested maybe having a line similar to the one she used in earlier watermelon designs, which was a darker pink that was not in the colour palette but still in keeping with the rest of the design. From this the dashed lines were changed to slightly darker shades of the colours within the design so that they would stand out against the rest of the design.








Another point that I brought up was the pips on the oranges which had been outlined in black. This was done to make the white pips stand out on the light background however the line looked too obvious. It was discussed that maybe the pips could be made the same colour as the light background rather than white so that it was not as harsh against the rest of the design and that the outline of the pips should be made using one of the darker oranges so that everything was still within the colour palette and a little subtler, whilst still clear.

Laura's Final Fruit Sticker designs










These were the final fruit designs for the three types of fruit for the game pieces.
The colour scheme looks really fresh and vibrant creating a playful and fun aesthetic. The different shaped and coloured pips make the game more grown up than conventional dominoes because there's an added degree of working out what numbers you have. 

The pipped! tiles

For the pipped! tiles the logotype would be used. To reflect the layout of the instructions the logotype was positions horizontally so that it was parallel to the piece edge. 






White was used originally as this contrasted against the colour scheme and was bright fitting well with the colourful aesthetic of the pieces. 









However using the white on the Orange and Kiwi pieces blended in with the background more.






It was considered that perhaps the same colours used for the dashed lines on each piece could be used as these were not in the original colour scheme so would stand out against the other colours.









The text on each fruit was legible however did not stand out perhaps as much as was wanted. 






Using black would contrast strongly against the other colours and reflect the use of black within the instruction booklet. Blacks consistency in standing out across all three designs meant that this was chosen for the final pipped! tile designs.

   






OUGD503 - Studio Brief 2 - Hasbro Board Game (Large Collaboration) - Production of Final Design

Production

Lasercut Pieces

Dominoes are originally made from quite thick plastic so I wanted to retain that tactility within the game. Acrylic was used to create the game pieces as this came in a range of bright colours and finishes. The printed stickers would then be applied to these pieces to create the tiles for the game. It was considered that three colours of acrylic could be used too reflect the three fruit within the game. The most prominent colours for each fruit would be used so pink for watermelon, green for kiwi and orange for orange.







However the colours that were available, although colourful were too similar to colours used within the design. 






Instead it was considered that using white acrylic would allow the designs to stand out whilst still being bright and emphasising the use of colour. There is only a slight border of the acrylic around the stickers anyway, so the colour of the acrylic doesn't need to be overly colourful. The acrylic was cut to be slightly bigger than the sticker size to allow a border around the design and make it easier to apply the sticker to the acrylic. The corners of the pieces were rounded slightly so that they weren't sharp to handle. 

Printing Laura's Stickers and my Tag Designs 

After getting advice from the print technician it was decided that the designs would be digitally printed onto white vinyl. This would allow the game piece designs to be accurately represented and create a professional finish to the design. If screen printing had been used the results would have been imperfect, varied and difficult to produce for each of the designs. After being printed they were then cut down on the vinyl cutter. To do this another layer had to be added to the file and a shape had to be drawn around each of the stickers which is where the design would be cut. The outline followed the shape of each of the pieces so that when cut there was not border to the stickers, as there would be a slight border of acrylic.    








Screenprinted Bag

To create the netted design on the drawstring bags fabric screenprinting was used. The process of fabric screen printing was found to be slightly different to paper screen printing. Rather than registering the paper to the screen, in fabric screenprinting the screens are moved around to register to the fabric. This means that the screen is never flooded for the next design,  as flooding the design will ruin the next piece of fabric as the screen is moved to register ontop of the fabric. 





Masking tape was used to roughly register each of the layers. 




One screen was used to create the netted effect, which was then moved across each time to create a smaller netted effect. 





To create the design, neon orange, green and pink were used to reflect the colours used in the rest of the design and represent each of the three fruit. Using the neon colours creates a bright and visually striking packaging design that would stand out on the shelf. The packaging aims to recreate a netted bag effect so the design was printed onto both sides of the bag for an all round effect. This meant all three colours had to be printed twice so it took 6 prints to create the designs. 



After the bags had been printed they all had to be heat pressed to seal the designs and make them more durable.